

Kevin L'Allier-Méthot
Technical Game Designer
PORTFOLIO
PROJECTS

Anima
Assistant Lead Technical Designer

Anima is a third-person puzzle-platformer set in a cold and enigmatic universe. Uncover the unsettling fate of an abandoned mining station through the perspectives of Min.I and Andro.ID, two decommissioned maintenance robots reactivated by a mysterious entity. Explore the station’s diverse sectors, piecing together the mystery of what happened to their creators.


x 36
Unreal Engine

15 Weeks







Temple of Fire
Technical Level Designer







The Temple of Fire was initially a Level Design project I had to do for my level design class assignment. I took the time to implement technical elements to my level and made it completely playable.


x 1
Unreal Engine

2 Weeks
COMING SOON

Project Waverider
Technical Game Designer

In Waverider, players take on the role of a "Waverider," an adventurer who surfs across vast, interconnected worlds on an advanced waveboard. The world combines futuristic technology and ancient mysticism, with each region offering unique landscapes. Your waveboard is not only your main form of transportation but a customizable tool and weapon that can be upgraded and crafted to match your playstyle.


x 1
Unreal Engine

Ongoing





